I am finding Unity to be very challenging to use, AND, I lost my Hero Engine account!
So yeah, they switched to $99 a year, which is cheap, but I just have an issue with buying things online haha. Anyways, Unity3D, as I said before, is proving to be very challenging. Not as bad as starting from scratch but there is a lot more programming involved.
All the stress this past week have been purely from reading. Its like brain exercise 8 hours a day. I was trying to learn Unity, Blender, Maya, C#, and the concepts of an MMO all at once. Not a good idea! I have started my own "time management" paper thing. Basically, I write down all my major concept ideas and things I need to learn. Then I break apart each section into smaller tasks. Then I try to complete one at a time. So far its going pretty good and can actually feel the momentum coming back. One thing I refuse to lose is my momentum. Momentum is VITAL to any indie game developer.
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